SPICE UP YOUR NEXT GAME WITH SOME OF THESE

FINAL HURDLE: You can only cross the finish line with a "3-pointer"

 

NAIL IT: Write the exact answer (so a range SIZE of 0) to score 5 points

FAST PLAY: Write ranges within ten seconds

TOP TWO: The smallest correct range scores 3, the second smallest 1 and no other ranges score

MINUS POINTS: Incorrect ranges lose a point

TWO PLAYERS: Only the smallest correct range scores - it gets 3. Double is the only usable Boost

SPLIT TEAMS: When playing in teams, instead of collaborating to create a range, half of the team secretly picks one number and the other half secretly pick another number. Together, those numbers form the team's range!

COLLABORATE: Combine your brain power - everyone comes up with a range together! Your range needs to be correct, but also aim for your range SIZE to be 20% or less of the actual answer. So if the correct answer turns out to be 20, you'd win if you get it right with a range SIZE of 4 (20% of 20) or less. If the answer to the question is a year (e.g. 1870) then the 20% applies without the first two digits (i.e. 20% of 70 = 35)

TravEL FRIENDLY: Try OVERCONFIDENT, a new version that doesn't require boards, details here.

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